Pengembangan E-Modul Interaktif pada Materi Kegiatan Produksi untuk Meningkatkan Hasil Belajar Siswa Kelas XI DKV di SMK Negeri 1 Jombang
DOI:
https://doi.org/10.59944/jipsi.v5i4.2027Keywords:
E-Modul interaktif, Hasil belajar, Teknologi pendidikan, Kegiatan produksi, Pendidikan vokasiAbstract
Penelitian ini bertujuan mengembangkan e-modul interaktif pada materi Kegiatan Produksi dan mengevaluasi kelayakan serta perbedaan hasil belajar siswa kelas XI Desain Komunikasi Visual (DKV) di SMK Negeri 1 Jombang. Pengembangan menggunakan model ADDIE, sedangkan efektivitas dievaluasi melalui perbandingan pre-test dan post-test pada dua kelas utuh yang berperan sebagai kelompok eksperimen dan kontrol (masing-masing 25 siswa). Produk dirancang menggunakan Canva dan Heyzine dengan integrasi materi visual, audio, video, dan latihan interaktif. Penilaian ahli materi (100%), ahli media (92%), ahli desain pembelajaran (90%), uji kelompok kecil (84,25%), serta uji kelompok besar (81,28%) seluruhnya berada pada kategori sangat layak. Instrumen tes memiliki Cronbach's Alpha sebesar 0,900. Perbedaan kemampuan awal tidak signifikan (p = 0,393), sedangkan rata-rata post-test eksperimen (86,20) melampaui kontrol (73,40) secara signifikan (uji-t Welch, p ≈ 0,001). Perbedaan tersebut memiliki ukuran efek besar (Cohen's d = 1,034). Hasil ini menunjukkan potensi e-modul sebagai bahan ajar pendamping yang kontekstual dan dapat diakses ulang pada pembelajaran vokasi. Interpretasinya terbatas pada hasil belajar kognitif dari dua kelas di satu sekolah
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